
Rusterizer
Software rasterizer made in Rust
This project was part of a masterclass held at our school and served as a great opportunity to learn Rust and deepen my understanding of rasterization algorithms. It was completed in less than a week, and the final result is capable of loading and rendering a textured 3D model in real time.
Team Size:
- Solo project
Time Bounds:
- 1 week
By the end of the project I gained knowledge in:
- Math concepts related to the rasterization
- Learned basics of Rust
- Different triangle culling algorithms
- Deepened knowledge of modern rendering pipelines