Rusterizer


Software rasterizer made in Rust

This project was part of a masterclass held at our school and served as a great opportunity to learn Rust and deepen my understanding of rasterization algorithms. It was completed in less than a week, and the final result is capable of loading and rendering a textured 3D model in real time.

Team Size:
  • Solo project
Time Bounds:
  • 1 week
By the end of the project I gained knowledge in:
  • Math concepts related to the rasterization
  • Learned basics of Rust
  • Different triangle culling algorithms
  • Deepened knowledge of modern rendering pipelines